Ports in the north Africa in the German territory are under enemy occupation.Fixed several dials that were not working inside the submarine.Fixed spawn radius for some convoys (previously spawned on the shore).Improvements on particle performance on single core processors.Environmental lighting and effects improvements.Fixed a bug where the sun disk would be visible underneath thick cloud cover.Fixed a bug where the moon was closer than it should.Fixed selection contour being visible when a character was already selected.Fixed very slow eye light adaptation after a lost device (alt-tab).Fixed performance problems inside submarine.Several crew animation and interaction fixes.Several crew abilities (like man the deck gun and man the flack gun don’t cost morale anymore).Several fixes to ship recognition manual.Now waypoint tools are not accessible in bunker anymore.Fixes for ships exploding in ports for unapparent reasons or hitting the shore.Fixes for crewmen showing under water under certain conditions.Fix for weather being reset to clear weather after load.Silent Hunter 5: Battle of the Atlantic v1.2 Patch (coming April 12, 2010) For the first time in the history of the series, players can live the life of a submarine captain from a first-person view and lead a crew in a critical campaign. ![]() ![]() Silent Hunter 5 ventures into uncharted territory and takes players behind the periscope of a German U-boat to take on the Allied Forces in famous battles across the vast Atlantic Ocean and Mediterranean Sea.
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